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Consider how the other four TMUF environments play differently from each other as well, and you'll understand more about how Canyon and Stadium are different. Keep in mind that TMUF's Desert, Rally, and Alpine environments were created before Nadeo introduced different car physics for each environment, so they all play the same and just have different track blocks and scenery. This is what separates it from TMUF Coast, which has cars that drift easily, but have difficult drift control and typically lose too much speed when they do drift. It's very easy to drift in Canyon by tapping the brake while accelerating and turning, and it's also very easy to control when and where you drift.
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The environment plays similarly to TMUF's Island environment, but it does have its differences, and Canyon is more fun in the 300-500 kph speed range than Island is. TM2 Canyon looks somewhat like an updated Desert, but it's really based on the terrain typically surrounding canyons like the Grand Canyon. If you like drift racing, you will love Canyon. When you can pull it off, you don't need the car to slide sideways very much relative to the turning angle you want, but you need to keep holding the brake until you have the sliding angle you want. However, it is possible, under the right conditions, to get Stadium cars to pull off an effective drift. TM2 Stadium's car physics are very grippy, so it's hard to drift with Stadium cars and without sufficient practice, you're likely to fail most attempts at drifting.
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Most of that requires you to find player-created content though, so you'll want to look into that on community fansites. TM2 Stadium plays exactly like the Stadium/Nations environment from TMUF/TMNF, but is upgraded to the Maniaplanet platform, so you can use features like title packs, custom track block models, and car damage support. Since you have TMUF, that makes it easier to describe the environments in TM2. TrackMania 2: Canyon was followed by TrackMania 2: Stadium and TrackMania 2: Valley in 2013 and then TrackMania 2: Lagoon in 2017.El^1Mikky^3(Cze)™ a écrit :I tried the beta version of the TM2 Stadium,and its very similiar to the first TM United Forever i own.The Trackmania 2 Canyon looks like a TM Desert.So which one is better? Iam more interested in the TM2 Canyon. At the moment TrackMania 2: Canyon features 2 official gameplay modes: Race and Platform. TrackMania 2: Canyon includes a single new environment for the series: Canyon. On 27 February 2013, the game was also released on Steam along with the new installment of the series, TrackMania 2: Stadium. This allowed those who pre-ordered access into the multiplayer beta, to get the remainder of the features automatically activated upon the game's official release on 14 September 2011.
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The release of TrackMania 2: Canyon was through a combination open-beta/preorder available on 17 August 2011. As the game's popularity grew, players began uploading complicated custom built courses onto YouTube showcasing their creativity. A new "ManiaScript" is being created to help players add new features in the game. The track editor from previous games also returned. The player can race on various tracks, with the ability to do stunts in various modes, including a championship and a cooperative mode. TrackMania 2 features gameplay similar to that of previous games in the series.
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